OBG!
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Post by OBG! on Feb 16, 2007 16:54:21 GMT -6
Hey Guys, I just got all my stuff for the winter league (pins, board, tags, etc...) so now all I need at players! I need to know what day to run league events? THANKS FOR THE INPUT GUYS!! Now, here's the current standings! www.on-boardgames.com/forum/viewtopic.php?t=192
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Post by vicmohammad on Feb 17, 2007 3:47:09 GMT -6
Saturdays would be best for me, morning to midday. Sunday is kind of my official homework day.
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Post by RARE CHOICE GAMES on Feb 17, 2007 4:48:45 GMT -6
I agree with saturday morning or early afternoon.
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Post by bloodangellh on Feb 17, 2007 7:09:48 GMT -6
I would like to vote for not Sundays as well as I have church service and other activities.
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Post by vicmohammad on Feb 17, 2007 13:18:43 GMT -6
I also would not mind Thursday at game nights. That's an assured way of getting a bunch of Warmachine players there at once as well. We could certainly open it up to all players since you have to pay to play anyway.
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Post by Pop goes the world on Feb 17, 2007 15:07:30 GMT -6
I just spoke to Alex about it, and both he and I support Thursday nights as League nights. I know alot of our players have obligations on weekends, and since we have already set our Thursdays aside, we will be ensured attendance. Additionally, I don't think anyone would mind having non-members attending League night (actually, I can only imagine that they would want to join our club...). Either way, count mine as a vote for Thursdays.
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Post by RARE CHOICE GAMES on Feb 17, 2007 15:24:44 GMT -6
I dont have a problem with thursday nights if thats what everyone else wants to do...i voted saturday cause i usually have it free...and I have other obligations on thursdays with the campaign...which i will probably get killed soon anyways so it shouldnt be a big deal.
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Post by Rios on Feb 17, 2007 15:47:05 GMT -6
im good with thursday too if it will help out the club
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alexchungdo
Cannon Fodder
Alumni Member
"My Warpwolf Frenzied On Your Mom"
Posts: 40
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Post by alexchungdo on Feb 17, 2007 15:49:30 GMT -6
I think Thursdays would work best for me, busy semester and I dont know if I would be able to make any other night, And if you could list more details about the League
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Post by bloodangellh on Feb 17, 2007 19:34:40 GMT -6
Yeah, meeting days would be just fine. Does anyone know how many people we have signed up and what details are? (Like rules and what not)
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typo
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Post by typo on Feb 18, 2007 12:11:39 GMT -6
I vote for Thursday as well. Already set aside and everything.
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Post by Rios on Feb 19, 2007 11:53:41 GMT -6
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alexchungdo
Cannon Fodder
Alumni Member
"My Warpwolf Frenzied On Your Mom"
Posts: 40
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Post by alexchungdo on Feb 19, 2007 12:24:10 GMT -6
Im SO!!!!!!!! confused on how Hordes is going to play into this league if everything on that site is directed toward war-machine without any modification senerios
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Post by Rios on Feb 19, 2007 12:47:23 GMT -6
i think john's gonna do the hordes mods
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Post by Andrew on Feb 19, 2007 17:14:17 GMT -6
Aw, poor Hordes have no useful scenarios...
They look interesting. Too bad I won't be able to get the bounty because I don't have that many points. Ah wells.
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Post by ddaypunk06 on Feb 20, 2007 0:31:17 GMT -6
Sweet can't wait to get things goin! Thursday's are best for me and I think it can draw members to club...kills two birds with one stone :-D.
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OBG!
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Post by OBG! on Feb 23, 2007 3:27:12 GMT -6
WELL! The League has Kicked Off!
I didn't actually think I would get it started tonight but I guess it isn't all that complicated. This is gonna be fun! For anyone who wasn't there but would still like to get involved or other people who have zero memory, here's the scoop:
The Iron Kingdoms are in turmoil! Cygnar is beset on all sides by numerous foes who have not let the cold of winter slow their assault! The Wild Tribes covet Cygnar's lush lands and fertile women and have chosen to wage open conflict along with the other members of the Iron Kingdoms.
From the far east march the armies of the Protectorate of Menoth. To Cynar's suprise, the wild tribe of the Skorne have chosen to ally themselves with Menoth in order to partake in the spoils of war.
From the North, Khador falls upon Cygnar like a vast glacier, crushing all with it's icy wrath. Helping them infiltrate the lush and unframiliar woodlands and fields of Cygnar's Northern boarder is the Circle Orboros, a wild tribe known for it's link with nature.
From the below beckons the horrors of the Cryx, winding their way into the heart of Cygnar. If the fear of the horrible menace isn't bad enough, the people of Cygnar now must face the horrors of the Leagion of Everblight, which taunt their nightmares as much as the strange Cryx.
Only the Trollbloods, a ferile tribe, have decided to ally themselves with Cygnar in order to halt the onslaught of so many other races. Perhaps it will be their hand that save Cygnar in it's time of need!
THE TECHNICALITIES:
For this league everone will play two games a week. On Thursdays everyone will get together to pick their opponants. People on the bottom of the ladder will get to pick before those on the top. Both of your games will be selected at once, but only have to be played before the next club meeting. You and your opponant can decide when to play the games.
Each week there will be new missions and new weather effects. I will have a copy of the weekly dispatch available to that everyone cans een their bounties and senarios (Thanks to Rios).
For senarios: Trollbloods = Cygnar Skorne = Protectorat of Menoth Everblight = Cryx Orboros = Khador
You may not play the same person twice in one week, you can however play them in subsequent weeks.
You may select one boast for the battle and you and your opponant cannot have the same boast. The person HIGHER on the ladder MUST choose their boast first, or elect to not make one at all.
Any rules or issues with anything (most likely involving mods from Warmachine to Hordes) should be brought to me and I will make an arbitration about the issue. If you and your opponant come to some resolution you deem fair then run with that, but if you can't agree, I'll make the call, even if it's different than how it had been played before that call.
You may see some people popping in later than the start of this league (Feb 23rd). Don't be suprised.
Lemmie know if you guys need anything else! I'd like everyone participating to give me $3 at some point during the touney for supplies and such. Thanks a bunch! And I hope you all have a godo time with this! Go PP!
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Post by RARE CHOICE GAMES on Feb 23, 2007 13:19:30 GMT -6
So far the league seems really fun, thanks John for setting this up for us.
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OBG!
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Post by OBG! on Feb 26, 2007 15:26:01 GMT -6
Check out my first post in this thread for a link to our current standings!
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Post by vicmohammad on Mar 2, 2007 17:08:43 GMT -6
Can we address the issue of Jack Bonding here? It is my understanding that to get a jack bonded, you must roll a 7 on a 1d6. For every battle a jack survives, it gets +1 to that roll.
My question is: Is the number reset if the jack is destroyed? Say my jack survives 3 battles, gets a bond, then is destroyed - is the bond lost? If so, is the next roll going to be at +0 (since technically, the 'new' jack has survived no battles?)
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