Post by Andrew on Aug 24, 2008 20:53:09 GMT -6
[stuff I nabbed from Warseer]
The book is due in November 2008. It will focus on the mortal followers of the chaos gods, with more unit choices than currently, and next to no daemons. It will include Dragon Ogres, Shaggoths, Giants, Ogres and Trolls.
The name of the book is supposedly: Warriors of Chaos
New models in the first wave
- Plastic Chaos Knights (5)
- Plastic Marauder Horsemen (5)
- Plastic Warhounds (10)
- Metal Chosen Warriors with great weapons (assume two different boxes of 5, one with command)
- Metal Chaos Lord of Khorne on Jugger
- Metal Chaos Lord of Khorne on foot
- Metal Chaos Lord on Chaos Steed
- Metal Chaos Sorcerer of Nurgle
- Wolfrig the Wanderer
- Sigvald (a Slaaneshi special character)
Spearhead box contains 36 minis and the army book:
-5 Knights
-5 Marauder Horsemen
-10 Warhounds
-10 Chosen
-6 metal characters (Khorne Lord on foot & Jugger, generic Lord on steed, Nurgle Sorcerer, Sigvald and Wolfrig the Wanderer)
Battalion box is rumoured to contain:
-12 Warriors
-20 Marauders
-5 Marauder Horsemen
-10 Warhounds
There is supposedly a second wave due in the not too distant future, with models for the Forsaken, War Altar, a new plastic Chariots and possibly even more things.
How does this list combine with the recent Daemons of Chaos list and the Beast of Chaos list (due for an update in 2009)?
The new books are all stand-alone, so there will suppsedly be no option to use the other books. However, certain units and characters from the Beast and Daemon books are appearing in this one as well (ex: Daemon Princes, Chaos Trolls, Dragon Ogres...).
Army special rule
All units in the army can re-roll failed PANIC tests. This applies to all units and is a replacement of the old Mark of Chaos Undivided.
Marks of Chaos
- generally Marks appear to be getting cheaper and the effect of the same Mark varies more depending on which unit it is given to. So the Mark of Khorne might do very different things on a Chaos Lord compared to what it does on a Chaos Warrior or a Spawn.
Mark of Khorne
- Frenzy (though not for Giants)
Mark of Nurgle
- attacking models get a penalty of -1 WS and BS
Mark of Slaanesh
- Immune to Psychology
- Characters, Ogres and Rare units also gain the Always Strike First rule
Mark of Tzeentch
- 6+ Ward save
- Wizards also gain a +1 bonus to cast spells
Chaos Gifts
These are in ADDITION to the points a character can spend on magic items, very much like Vampire Powers work. Not know exactly what they do.
Eye of the Gods
There is apparently a table of chaos rewards that characters and units can get to roll on before or during the game. For example Chosen units supposedly start with a roll on this table, while characters supposedly get to roll on it after killing enemy characters (not champions) in challenges and if they kill a Large Target.
2: Gain Stupidity (no extra effect if you have it already)
3-6: various stat boosts
7: No effect
8-10: various stat boosts
11: Gain Fear, or Terror if you already cause Fear
12: Roll twice more on this table.
It is not known if duplicate stat boosts stack. Effects last for the rest of the battle.
Lords
Chaos Lord
Exalted Sorcerer
Daemon Prince
Heroes
Exalted Champion
Aspiring Champion
Sorcerer
Core units
- there was supposedly a rumoured cultist unit, but that appears to have been incorrect, or possibly mistaken for something else
Chaos Warriors
- presumably the boxed set stays the same for the moment
- all units get Chaos armour, not just Chosen
- normal Warriors get 2 Attacks (but are still "only" WS5)
- cheaper in the temporary list, unknown price in the book
- presumably all units can get a magic standard
Chosen
- supposedly a separate entry
- start the game with a roll on the Eye of the Gods table (sort of like Possessed in 40K)
- unknown which other improvements they get over the new improved Warriors
- new set of metal models
Marauders
- presumably the boxed set stays the same for the moment
- base cost 1 pt cheaper (not known if they get any more equipment as standard)
- still no option for Marks
Marauder Horsemen
- new plastic set of 5 models
- can get Marks of Chaos
Warhounds
- new plastic boxed set of 10 models
- only unit that does not count towards the minimum number of Core units in the army
- do not cause Panic in other units if they flee or are destroyed
- can by scaly skin (presumably 5+) or poisoned attacks for +3 pts / model
Special units
Chaos Knights
- new plastic boxed set of 5 models
- only slightly more expensive than a Grail Knight
- units start with magical weapons that also give them +1 Strength and may swap these for (non-magical) lances
- the mounts are daemonic, which amongst other things makes them cause fear
- there is no longer any Chosen knights, though normal knights get nastier
Chaos Chariot
- new plastic boxed set at some point
- cheaper in the temporary list, unknown price in the book
- 2 per Special in the temporary list, unknown in the book
Forsaken
- apparently a unit of Chaos Warriors that are on their way to getting a bit too many mutations for their own good
- Frenzied
- Movement 6
- D3+1 attacks base. In addition to this they get +1 attack for having two hand weapons and +1 attack while frenzied (so 4-6 A total per model)
- heavy armour only
- Otherwise quite similar to Warriors, and only slightly more expensive
- can be marked, though presumably the marks work slightly differently for them than they do for warriors (it would be pointless if the mark of Khorne gave them standard frenzy one more time, for example).
Chaos Ogres
- Get Chaos Armour
- Can be given Marks of Chaos
Chaos Trolls
- If they regenerate 2 or more wounds in the same phase (?) they get a roll on the Eye of the Gods table
Dragon Ogres
- Can be given Marks of Chaos
Rare units
Chaos Giant
- can be given Marks of Chaos
Hellcannon
- can't get daemonic gifts
- rumoured to be only 1 Rare choice
Spawn
- still 1-2 per Rare
- Marks have supposedly changed a bit
Shaggoth
- can be given Marks
Chaos War Shrine
- Quite similar to the VC Corpse Cart in that it is on a chariot base, but moves and fights like a monster. May not be joined by characters.
- In the shooting phase, any characters within 12" must immediately issue a challenge if they are in combat and fight it. If they win they get to roll on the Gods table. Note that by this benefit from the Shrine, they can get a roll in the shoot phase and the combat phase if there are enough models to challenge. (details unclear)
Special characters
Archaon
Galrauch
some kind of female khornate Daemon Prince
The Lightning God (Shaggoth special character)
Sigvald (Slaaneshi character)
-has a mirror shield and can suffer from Stupidity due to looking at himself in it
Wolfrig the Wanderer
-has something called the Seafang
The Troll King
- gives a benefit to monstrous units
Stuff NOT in the new book
-cultists
-mammoth
-any sort of skirmishing unit
-any sort of flying unit
-any kind of generic daemon unit
-any sort of item that allows you to take units from the daemon and/or beast books
The book is due in November 2008. It will focus on the mortal followers of the chaos gods, with more unit choices than currently, and next to no daemons. It will include Dragon Ogres, Shaggoths, Giants, Ogres and Trolls.
The name of the book is supposedly: Warriors of Chaos
New models in the first wave
- Plastic Chaos Knights (5)
- Plastic Marauder Horsemen (5)
- Plastic Warhounds (10)
- Metal Chosen Warriors with great weapons (assume two different boxes of 5, one with command)
- Metal Chaos Lord of Khorne on Jugger
- Metal Chaos Lord of Khorne on foot
- Metal Chaos Lord on Chaos Steed
- Metal Chaos Sorcerer of Nurgle
- Wolfrig the Wanderer
- Sigvald (a Slaaneshi special character)
Spearhead box contains 36 minis and the army book:
-5 Knights
-5 Marauder Horsemen
-10 Warhounds
-10 Chosen
-6 metal characters (Khorne Lord on foot & Jugger, generic Lord on steed, Nurgle Sorcerer, Sigvald and Wolfrig the Wanderer)
Battalion box is rumoured to contain:
-12 Warriors
-20 Marauders
-5 Marauder Horsemen
-10 Warhounds
There is supposedly a second wave due in the not too distant future, with models for the Forsaken, War Altar, a new plastic Chariots and possibly even more things.
How does this list combine with the recent Daemons of Chaos list and the Beast of Chaos list (due for an update in 2009)?
The new books are all stand-alone, so there will suppsedly be no option to use the other books. However, certain units and characters from the Beast and Daemon books are appearing in this one as well (ex: Daemon Princes, Chaos Trolls, Dragon Ogres...).
Army special rule
All units in the army can re-roll failed PANIC tests. This applies to all units and is a replacement of the old Mark of Chaos Undivided.
Marks of Chaos
- generally Marks appear to be getting cheaper and the effect of the same Mark varies more depending on which unit it is given to. So the Mark of Khorne might do very different things on a Chaos Lord compared to what it does on a Chaos Warrior or a Spawn.
Mark of Khorne
- Frenzy (though not for Giants)
Mark of Nurgle
- attacking models get a penalty of -1 WS and BS
Mark of Slaanesh
- Immune to Psychology
- Characters, Ogres and Rare units also gain the Always Strike First rule
Mark of Tzeentch
- 6+ Ward save
- Wizards also gain a +1 bonus to cast spells
Chaos Gifts
These are in ADDITION to the points a character can spend on magic items, very much like Vampire Powers work. Not know exactly what they do.
Eye of the Gods
There is apparently a table of chaos rewards that characters and units can get to roll on before or during the game. For example Chosen units supposedly start with a roll on this table, while characters supposedly get to roll on it after killing enemy characters (not champions) in challenges and if they kill a Large Target.
2: Gain Stupidity (no extra effect if you have it already)
3-6: various stat boosts
7: No effect
8-10: various stat boosts
11: Gain Fear, or Terror if you already cause Fear
12: Roll twice more on this table.
It is not known if duplicate stat boosts stack. Effects last for the rest of the battle.
Lords
Chaos Lord
Exalted Sorcerer
Daemon Prince
Heroes
Exalted Champion
Aspiring Champion
Sorcerer
Core units
- there was supposedly a rumoured cultist unit, but that appears to have been incorrect, or possibly mistaken for something else
Chaos Warriors
- presumably the boxed set stays the same for the moment
- all units get Chaos armour, not just Chosen
- normal Warriors get 2 Attacks (but are still "only" WS5)
- cheaper in the temporary list, unknown price in the book
- presumably all units can get a magic standard
Chosen
- supposedly a separate entry
- start the game with a roll on the Eye of the Gods table (sort of like Possessed in 40K)
- unknown which other improvements they get over the new improved Warriors
- new set of metal models
Marauders
- presumably the boxed set stays the same for the moment
- base cost 1 pt cheaper (not known if they get any more equipment as standard)
- still no option for Marks
Marauder Horsemen
- new plastic set of 5 models
- can get Marks of Chaos
Warhounds
- new plastic boxed set of 10 models
- only unit that does not count towards the minimum number of Core units in the army
- do not cause Panic in other units if they flee or are destroyed
- can by scaly skin (presumably 5+) or poisoned attacks for +3 pts / model
Special units
Chaos Knights
- new plastic boxed set of 5 models
- only slightly more expensive than a Grail Knight
- units start with magical weapons that also give them +1 Strength and may swap these for (non-magical) lances
- the mounts are daemonic, which amongst other things makes them cause fear
- there is no longer any Chosen knights, though normal knights get nastier
Chaos Chariot
- new plastic boxed set at some point
- cheaper in the temporary list, unknown price in the book
- 2 per Special in the temporary list, unknown in the book
Forsaken
- apparently a unit of Chaos Warriors that are on their way to getting a bit too many mutations for their own good
- Frenzied
- Movement 6
- D3+1 attacks base. In addition to this they get +1 attack for having two hand weapons and +1 attack while frenzied (so 4-6 A total per model)
- heavy armour only
- Otherwise quite similar to Warriors, and only slightly more expensive
- can be marked, though presumably the marks work slightly differently for them than they do for warriors (it would be pointless if the mark of Khorne gave them standard frenzy one more time, for example).
Chaos Ogres
- Get Chaos Armour
- Can be given Marks of Chaos
Chaos Trolls
- If they regenerate 2 or more wounds in the same phase (?) they get a roll on the Eye of the Gods table
Dragon Ogres
- Can be given Marks of Chaos
Rare units
Chaos Giant
- can be given Marks of Chaos
Hellcannon
- can't get daemonic gifts
- rumoured to be only 1 Rare choice
Spawn
- still 1-2 per Rare
- Marks have supposedly changed a bit
Shaggoth
- can be given Marks
Chaos War Shrine
- Quite similar to the VC Corpse Cart in that it is on a chariot base, but moves and fights like a monster. May not be joined by characters.
- In the shooting phase, any characters within 12" must immediately issue a challenge if they are in combat and fight it. If they win they get to roll on the Gods table. Note that by this benefit from the Shrine, they can get a roll in the shoot phase and the combat phase if there are enough models to challenge. (details unclear)
Special characters
Archaon
Galrauch
some kind of female khornate Daemon Prince
The Lightning God (Shaggoth special character)
Sigvald (Slaaneshi character)
-has a mirror shield and can suffer from Stupidity due to looking at himself in it
Wolfrig the Wanderer
-has something called the Seafang
The Troll King
- gives a benefit to monstrous units
Stuff NOT in the new book
-cultists
-mammoth
-any sort of skirmishing unit
-any sort of flying unit
-any kind of generic daemon unit
-any sort of item that allows you to take units from the daemon and/or beast books