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Post by Rios on Nov 3, 2009 11:20:42 GMT -6
(From Bell Of Lost Souls)
WFB RUMORS: 8th Edition Cometh Posted by bigred at Tuesday, November 03, 2009
From deep within the BoLS Lounge comes the following word:
"Not to drop a bomb or anything, but yes, 8th edition will be out next summer with a new boxed set in the fall. I’ve heard Empire vs. Orks in the box with a new O&G book out in Q1 2011. Plastic Empire Knights and Orc Boar boys will be in the new set I’ve heard. They keep one-upping themselves with the box sets so I would expect a mountain of amazing plastics in the new starter set.
However, I've said it over and over again that anything outside of six months is pure speculation. But there is certainly a plan for 2010 and it's going to be a great year for WHFB. It stands to reason that if we are getting Empire and Orcs in the box (I can confirm this with 99% certainty) then we will get revised army books for those two around the same time.
I'm hearing that 8th edition is a significant "upgrade" to the rules and those pitched battles will become a thing of the past. GW has said in several places that the plan is for WHFB to get a level of support rivalling 40k's. So "Legendary Battles", perhaps a Siege book with accompanying Castle kit? We’ve already seen a taste of some of the rules changes with the Skaven book (war machines and blast/template weapons...check it out!)."
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Post by Andrew on Nov 3, 2009 11:41:38 GMT -6
wtf...we just got 7th like two years ago. The O&G book just (ish) came out too.
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Post by equinox on Nov 3, 2009 12:33:40 GMT -6
The interesting thing I am hearing is that it will be Orcs and Brettonia in the new set and not Empire. Could be just someone pulling my chain, but there is a certain logic to going this route that is hard to deny.
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Post by Andrew on Nov 3, 2009 15:25:50 GMT -6
Hmm, I would like new Bretonnian sculpts...
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Post by RARE CHOICE GAMES on Nov 3, 2009 16:22:38 GMT -6
Ugh!!! I agree I really wish they wouldnt put out a new edition that fast...
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Post by liberatedobject on Apr 18, 2010 13:14:30 GMT -6
Well, it was pretty much confirmed over at BOLS. July 10. You can see the new cover there.
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Post by e1567 on Apr 18, 2010 23:32:35 GMT -6
Most of you all know my opinion on this.
This is fucking bullshit.
I have been looking on other forums for more info on this change and all people have been saying was thank god there is going to be a new set of rules. I say this is utter bullshit. I thought these rules were a great update over 6th ed. Unless they are scraping these set of rules all together they are just wasting our time. 7th edition rules were simply 6th ed. rules with all of the White dwarf and chronicles updates put together, there was little or no change. And now they are doing this bull.
People have been complaining about how over powered 7th ed. is and I say bullshit. I have seen some overpowered armies but that's not the rules fault that's GW trying to push the new armies on everyone. I for one am thinking about boycotting fantasy the same way I have boycotted 40k. I probably won't do it unless 8th ed. is as bad as 40k 4th ed was. We shall see.......
Again Bullshit!!!!!!!!!!!!!!!
Money greedy motherfuckers.....
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Post by RARE CHOICE GAMES on Apr 19, 2010 0:19:31 GMT -6
Dont boycott man. Just play with what you got. Make armies from what you have. It is about having fun not winning so who cares if my 40+ empire spearmen suck...they do...i know it...I still field them and lose and occasionally win with them...I always have fun though. Change doesnt matter if you dont care about winning.
Plus Ian your army consists of the cheese anyways...i highly doubt your cannons are going to be less effective. All 10 of them will still destroy my shiza just the same and you will continue to be my favorite pirate giant. Speaking of which the next time I come up there we need to play a game. I havent played you in forever.
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Post by liberatedobject on Apr 19, 2010 0:56:57 GMT -6
Well, the rumors I have heard hint towards restructuring combat and nerfing Chaos Daemons. They want this edition to put WFB on par with 40K plum terms of popularity.
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Post by Andrew on Apr 19, 2010 12:24:18 GMT -6
Note: This is only a summary of rumours that have been discussed in recent months. Rumours are subject to change. They are only 100% correct when they are facts.
I have tried to take out all the ones that have been quickly discredited, and a lot of this comes from reliable sources (who have been contradictory). Just so I am clear, none of what follows are rumours from me, they are all from other people.
Take with as much salt as is necessary, and don't blame me if any of it is wrong (I had to wade through around 200 pages of **** in french, german and english, and if I see people moaning about 25% again... *shudders* )
Note as well that none of the names of rules below are official, I just put something fun there for reference when I was collating.
Updating this: Much as I'd like to have the time and motivation to read all rumour discussions, PLEASE PM ME here with info, only if there is a significant rumour discussion from someone you guys really trust. I know there are snippets coming out in the general discussion here, and on many other forums. So rather than have to trawl across the web every few days, if you guys want this updated you will need to pm me with the info. I will try and keep ontop of things.
Note as well that unlike the other thread this is only for rumour discussion for the 8th edition rulebook itself. Not what armies are getting which releases (save that for the other thread).
More reliable rumours Army construction is moving back to percentages. Strength in Depth/ Stepping up Crush attack for larger creatures 40mm models moving to 3 model-wide ranks. Multiple objective driven scenarios in the rulebook Power dice aren’t generated by the number of spellcasters. The pool is decided by 2D6. Magic users add their magic level to the score rolled. All Wizards have a chance to generate more power dice. Archers fire in two ranks (not just High Elves but all archers)
Other rumours (and description of above)
These are all listed in no particular order.
ARMY SELECTION
Army construction is moving back to percentages. There have been not been strong rumours yet to support any specific % for all categories, however, 25% min core, 25% max special and 25% max rare seem to be undisputed.
Slot system may or may not be dropped
Categories for core/special/rare are remaining. There have been no rumours yet of a system wide errata to specify which things are limited as a result. MAGIC
NOTE: The magic rumours nobody seems to agree on, so rather than try and find what exactly the truth is I will just put here most of the theories Power dice aren’t generated by the number of spellcasters. The pool is decided by 2D6. Magic users add their magic level to the score rolled. All Wizards have a chance to generate more power dice. - Avian
Giving irresistible force a downside
If a wizard fails to cast (not counting dispels) twice in a row he miscasts
Making miscasts harder to have but much more devastating.
Dispel scroll only adding dispel dice (+2 dice to the dispel dice pool once per game). (edit - possibly speculation)
Something rumoured is carrying over power dice, but holding too many could lead to a ‘magic backlash’.
All the book Lores will have more supportive spells than they have now, and will all be getting a major overhaul. Each lore to get a mega spell. Dispel attempts to be made by specific wizards (presumable your casting level is beneficial for dispelling spells) A higher chance of miscast with multiple casters.
If a wizard fail to cast a spell he can't cast other spells in the same phase.
COMBAT
NOTE: Trying to nail down what the truth is here is very hard. Once it is explained properly by someone who knows categorically what it is I will update this
Some of this is only my understanding of what has been discussed.
Edit:
There are basically 2 big new rules here; what I have named 'Stepping up', and a 'Horde' rule. - Harry.
What is 100% clear is that models in the second rank will have some role to play in most combats.
Stepping up. – Harry/ Avian
Basically how this works is that the second rank get to fight only if the guy in front is killed. But they only get a single attack regardless of what their profile attacks are, or what weapons they are carrying* . It is not clear yet whether they get to use special rules in addition to this or not at all (frenzy, hatred and killing blow etc). Only once there are insufficient models left to replace those that are killed in the attacking rank will the overall attacks of the unit drop.
*It has yet to be clarified exactly how models with spears get to use them.
No word on the impact for High Elves.
Cavalry still only fight in 1 rank.
Example:
You have a unit of 20 guys, 5x4, 5 of which are in base contact with the enemy and 15 are not. The enemy strikes first and kills 6 of your guys. As you now have 14 models you have sufficient numbers to step up and replace casualties.
Because the front 2 ranks consists of 10 models overall, 6 of which are now dead, you still get to fight back with 4 models. In the next round of combat, the ranks are reset, so 5 models are in base contact, 5 in the second rank (capable of ‘stepping up’) and 4 in the third (remember, you still have 14 models). This time the enemy kills a further 8 models, leaving you with 2 models that get to fight back and a unit of 6.
This is the same regardless of which side they are attacked on.
Horde Fight in 3 ranks if 10+ wide (4 with spears). - Avian. OR Some benefit to fighting in large units, may automatically become stubborn beyond a certain unit size. – Harry
One Save to ruin them all! Models will only ever get one save (be it ward, mundane or magical armour). No word yet on whether regeneration is included. From Alessio himself!
40mm models 40mm models moving to 3 model-wide ranks. Ogre sized models are officially being put into their own size category (finally).
Crush them! Additional stomp/crush attacks for big infantry (ogres, trolls, etc) to represent them trampling lesser races underfoot. Bigger bonus for large creatures like giants.
Fewer armour save modifiers
Chariots S7 autokill is gone. (edit: possible speculation)
MOVEMENT
Measure the distance for the furthest moving model, and perform whatever manoeuvres you wish within that lax limitation. Command models will have some role to play in giving free manoeuvre as you move (Musician bonus similar to Ancient Battles?).
Charging. An added 'bonus' of getting an 'extra' +D6 or +D3 inches of movement to your move range (presumably the D6 or D3 decided by the category of warrior; infantry/cavalry/ogre sized).
Heavy cavalry no longer able to march - Heavy cavalry, defined as any cavalry with a 2+ or better save, cannot march. They can double their move when charging as normal, but they are not allowed to make a March move. - "Medium and Fast cavalry remain the same".
SHOOTING
As it happens to be the same rumour; fewer armour save modifiers. Archers fire in two ranks (not just High Elves but all archers). - Harry
PSYCHOLOGY
Fear and Terror When in combat, units or monsters with these rules gain 1 or 2 or 3 points of Static Combat modifier. This is added to the number of wounds caused by the Fear/Terror model/unit, as well as ranks, banners, etc. These bonuses may be cumulative between fear/terror causing things attacking a unit.
Autobreaking from fear or terror is gone.
OTHER RULEBOOK CONTENTS
Multiple objective driven scenarios in the rulebook (no kill points). See GW grand tournament and doubles scenarios.
15 or so missions in the new rulebook. 9 or 10 of the missions required Core units to capture objectives. Units must have banners to capture objectives. Several missions had multiple objectives
Victory Conditions Interestingly something I picked up from a post was that ‘victory conditions’ have been referred to in the last 3 books, not victory points.
Terrain Difficult terrain may be merged with very difficult and encompass more things (presumably more than just affecting movement).
Discredited rumours Fight-until-someone-breaks Lapping around Weapons using the flame template or large or small blast templates automatically hit any model in contact rather than cause partial hits.
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Post by Andrew on Apr 19, 2010 12:25:57 GMT -6
"In the spanish newsletter GW stated that the armybooks will be reprinted in waves, with everything in inches, erratas from spanish and english fixed and updated for the 8th Ed. In the other hand, they said they will be giving free-pdfs to use the actual army books. The weird thing is, they say before everything I've stated, that the new AB will contain the same info. Same info but updated? free-pdfs? WTF!!
Back on topic... The first wave of reprinted armybook will be Empire, Skaven, High Elves, Beastmen and Chaos Demons. That states the spanish GW newsletter. Nothing about the forgotten 5 armys.
I think Beastmen players with the onemonthold book will be very happy. "
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Post by Andrew on Apr 19, 2010 12:29:56 GMT -6
"In GW General folks have been banging on for ages that army books should be provided as free PDF's This way folks can have a good look at an army they might be playing against or interested in collecting. If on the other hand they decide to collect it they can buy the new improved big, bumper, shiney army book.
This will allow they to update all the army books for 8th super fast ... just updating the existing PDFs and making them available. So everyone can crack on having a good time whilst they do a bang up job on the new army books."
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Post by ddaypunk06 on Apr 26, 2010 7:40:33 GMT -6
Too much updating on rules in my opinoin. Changing rules back to how they were and what not.
I am kinda on the same page as Ian. I only got the high elves to do the convention and played them a few times for fun, but I didn't like the rules as much as 40k. Even still I find I enjoy the privateer rules better as they are easier to follow in my opinion.
Too many updates for their games in too short a time. Everytime I update one army, a new book comes out for another.
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Post by RARE CHOICE GAMES on May 18, 2010 13:20:36 GMT -6
Well a couple of more rumors...not sure if they were on here or not.
Movement: Everybody still has base movement (i.e. Empire/Human Movement: 4 ) but to charge you roll 2D6 to see how much farther you can charge.
Wheeling is being taken out.
Marching may be gone or changed
Cavalry get a Vanguard rule where they get to move before game starts. No charges just moves.
Special race specific terrain that gives bonus to that army can be taken. You roll on a chart if within a certain distance of it.
Magic: Power Dice are generated randomly each phase on 2D6
Heard these from a redshirt...who heard it from a black shirt who has played with new rules.
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Post by Andrew on May 18, 2010 15:24:29 GMT -6
Lame. Sounds exactly like Lord of the Rings.
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Post by RARE CHOICE GAMES on May 18, 2010 19:29:00 GMT -6
Well according to this same redshirt he says the rumor goin around within company is that starting this summer GW is putting a new emphasis on Warhammer. The company feels that, in the states, it has fallen by the wayside so they are goin to be pushing it with new stuff.
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Post by Rios on May 18, 2010 22:38:29 GMT -6
bout time they push the better game
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Post by RARE CHOICE GAMES on May 19, 2010 0:14:49 GMT -6
Agreed, sir.
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Post by Rios on May 26, 2010 20:12:30 GMT -6
looks like the book comes out middle of june. they got a counter going on their website
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Post by RARE CHOICE GAMES on May 27, 2010 0:57:47 GMT -6
Hmm thats wierd the release date was july 10th. did they change it?
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