Post by Sean S on Oct 5, 2010 15:51:41 GMT -6
Points:2400
Chaos Tzeench
Here is a quick rundown of list
2x20 Tzeench warriors
shields, Banner & musician 1 unit with gleaming pendant(re-roll 1 failed LD test)
28 Marauders
Shield, Musician, Light Armor, Standard
Tzeench Warshrine
20 Chosen
Full command, favor of the gods
Tzeench BSB
talisman of endurance (4+ ward 3+ w/ tzeench)
Warrior bane
Tzeench Hero
Axe of might, Talisman of preservation (4+ with tzeench)
Level 4 Tzeench sorcerer
Spell familiar
sword of anti heroes
talisman of protection
level 2 (fire)
dispellscroll
----------------------------------------------------
Game 1 VS Dwarfs. (lost)
He was running mostly long beards, not many warriors, he did have a grudge thrower, and a bolt thrower.
Lost due to dice rolls. He broke my chosen and caught them with the exalted hero. (ROlled like shiet the entire tourney i'll get to that later though...)
Game 2 Vs Dwarfs (TIE)....
He was running a special character they were allowed but cheesey..... (Couldn't fit archaon in ........too many points)He was running bugman. I couldn't run down the iron breakers on the second round of combat so I tried to finsih the unit of hammerers. I played stupid the last turn and left my wizard out to die (level 2) screwed up on casting fireball on his BSB and he killed my sorcerer.
Game 3 vs Dark elfs(lost)
Eh lets not talk about game 3 failed due to dice rolls. Yeah I am blaming my dice rolls. Hitting and killing Dark elfs should not be a problem.........
That is the end of day 1 now to day 2
Game 4 vs Dark elfs(slaughter in my favor) (win)
So I get a rematch against darkelfs. I finally played right and not to stick my bsb and level 4 in that crappy unit of marauders.....I put my BSB with my chosen and went to town on some killing of withches. I did however lose my BSB to do that special character that makes witches core. But before i lost my BSB I got a roll of 11 on my shrine with the favor or the gods item bumbed it to a 12 (stubborn 4+ward 3+ w/ tzeench) Gogo dice. I did rather decently with the dice rolls that game (1/5 though is pretty bad). I had more better rolls than bad rolls. She was fun to play agaisnt and was a good player. A unit of 40 witches is pretty hard for most armies especiall with that special character. I lasted until i could get the rear on her. But before i did i broke her from combat and ran her over.... At the end of game I had 2500 vp against 500 vp.
Game 5 vs H. Elfs (lost...)
Typicall h. elf list bolt thrower 2 units of archers really did not move.
Failed 4-5 charges. Lost my level 4 wizard turn 3?? WOuld of turned into a draw but dice rolls again. SO i get my chosen to combat with his unit os white lions with a level 4. I break him from combat (turn 5 my turn 5) I kill his bsb and get 2/3 woudns on his level 4. I took out about a rank and a half. Win combat rez (lost 2-3 also got 11 on shrine before died go go stubborn and 4+ward 3+with tzeench) he rolls a 5 to flee. Of course I chased him roll my dice o look 2 and a 2 =4 ............
Killing that unit with what was left i would of pulled a draw out of that alone. Many people say dice rolls will not have impact on the games I say they are wrong. 8th edition is more roll dependant that it was in 7th because of the random charges. After making the msitake of putting a level 4 and a bsb in the same unit of crappy marauders was bad note to self marauders should only be there to fill in points or to hold up units or charge smaller units.....
I'll post some pictures of my army in the Modeling page some time this week....
Chaos Tzeench
Here is a quick rundown of list
2x20 Tzeench warriors
shields, Banner & musician 1 unit with gleaming pendant(re-roll 1 failed LD test)
28 Marauders
Shield, Musician, Light Armor, Standard
Tzeench Warshrine
20 Chosen
Full command, favor of the gods
Tzeench BSB
talisman of endurance (4+ ward 3+ w/ tzeench)
Warrior bane
Tzeench Hero
Axe of might, Talisman of preservation (4+ with tzeench)
Level 4 Tzeench sorcerer
Spell familiar
sword of anti heroes
talisman of protection
level 2 (fire)
dispellscroll
----------------------------------------------------
Game 1 VS Dwarfs. (lost)
He was running mostly long beards, not many warriors, he did have a grudge thrower, and a bolt thrower.
Lost due to dice rolls. He broke my chosen and caught them with the exalted hero. (ROlled like shiet the entire tourney i'll get to that later though...)
Game 2 Vs Dwarfs (TIE)....
He was running a special character they were allowed but cheesey..... (Couldn't fit archaon in ........too many points)He was running bugman. I couldn't run down the iron breakers on the second round of combat so I tried to finsih the unit of hammerers. I played stupid the last turn and left my wizard out to die (level 2) screwed up on casting fireball on his BSB and he killed my sorcerer.
Game 3 vs Dark elfs(lost)
Eh lets not talk about game 3 failed due to dice rolls. Yeah I am blaming my dice rolls. Hitting and killing Dark elfs should not be a problem.........
That is the end of day 1 now to day 2
Game 4 vs Dark elfs(slaughter in my favor) (win)
So I get a rematch against darkelfs. I finally played right and not to stick my bsb and level 4 in that crappy unit of marauders.....I put my BSB with my chosen and went to town on some killing of withches. I did however lose my BSB to do that special character that makes witches core. But before i lost my BSB I got a roll of 11 on my shrine with the favor or the gods item bumbed it to a 12 (stubborn 4+ward 3+ w/ tzeench) Gogo dice. I did rather decently with the dice rolls that game (1/5 though is pretty bad). I had more better rolls than bad rolls. She was fun to play agaisnt and was a good player. A unit of 40 witches is pretty hard for most armies especiall with that special character. I lasted until i could get the rear on her. But before i did i broke her from combat and ran her over.... At the end of game I had 2500 vp against 500 vp.
Game 5 vs H. Elfs (lost...)
Typicall h. elf list bolt thrower 2 units of archers really did not move.
Failed 4-5 charges. Lost my level 4 wizard turn 3?? WOuld of turned into a draw but dice rolls again. SO i get my chosen to combat with his unit os white lions with a level 4. I break him from combat (turn 5 my turn 5) I kill his bsb and get 2/3 woudns on his level 4. I took out about a rank and a half. Win combat rez (lost 2-3 also got 11 on shrine before died go go stubborn and 4+ward 3+with tzeench) he rolls a 5 to flee. Of course I chased him roll my dice o look 2 and a 2 =4 ............
Killing that unit with what was left i would of pulled a draw out of that alone. Many people say dice rolls will not have impact on the games I say they are wrong. 8th edition is more roll dependant that it was in 7th because of the random charges. After making the msitake of putting a level 4 and a bsb in the same unit of crappy marauders was bad note to self marauders should only be there to fill in points or to hold up units or charge smaller units.....
I'll post some pictures of my army in the Modeling page some time this week....