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Post by dragonbait on Mar 21, 2011 17:08:52 GMT -6
So I know Adepticon isn't even over yet, but I had some down time on my vacation so I was toying around with Blood Angels lists. If I get a set list (and even painted it!), then I'd have 3 decent armies including Necrons if they're redone. Give me some thoughts/feedback!
HQ (225): Commander Dante Elite (150): 2 Sanguinary Priests with Jump Pack Elite (175): Furioso Librarian Troop (250): Sanguinary Guard with Chapter Banner, 2 Infernus Pistol Troop (235): 10 Assault Marines, 2 w/ Meltagun, Sgt with Power Fist Troop (235): 10 Assault Marines, 2 w/ Meltagun, Sgt with Power Fist Fast Attack (90): Landspeeder Typhoon with Heavy Bolter Fast Attack (90): Landspeeder Typhoon with Heavy Bolter Fast Attack (160): Baal Predator with TL Assault Cannon, Sponson Heavy Bolters, Storm Bolter, Dozer Blade Heavy Support (150): Vindicator with Siege Shield Heavy Support (90): Whirlwind
Ends up at 1850 even
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Post by Andrew on Mar 21, 2011 21:18:59 GMT -6
I like the addition of the Typhoons. They're awesome, annoying, and dangerous, and in the face of all your other crap they will likely be ignored.
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Post by dragonbait on Mar 21, 2011 21:21:54 GMT -6
I originally wanted two landspeeders with heavy flamer and multimelta, mostly for the cheaper cost. Once I dropped The Sanguinor, points freed up and I do agree they're pretty spiffy. 2 Rockets per speeder will be a lot more effective too now with Storm Ravens popping up everywhere.
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Post by Andrew on Mar 22, 2011 8:31:31 GMT -6
The heavy bolters are vaguely useful too, especially against Dark Eldar (right Keith? ).
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Post by Sean S on Mar 22, 2011 10:50:18 GMT -6
I'm liking the list. Maybe a couple of lascannons wouldn't hurt against guard lists. But if you can get up close enough you'll be fine. THe landspeeders seem to be a pain for others since you have the speed. A lot of people under estimate the power of dev squads (theyre awesome since they don't have to move unlike 3rd edition red/black thirst rules. I would also suggest a Recluarch(Chaplain HQ)
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Post by deris87 on Mar 23, 2011 12:55:48 GMT -6
The heavy bolters are vaguely useful too, especially against Dark Eldar (right Keith? ). Oy vey, yes. And I agree, with all the other heavy stuff on the board, a couple of Landspeeders seem like a minor nuissance, but 2 BS4 missile shots from a highly mobile platform can really hurt.
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Post by dragonbait on Mar 23, 2011 21:47:27 GMT -6
Now that they don't have the black rage/red thirst/whatever made them move in the previous codex, they're still just normal dev squads. I hate normal dev squads, and losing the sargeant's shot to make one guy BS5 doesn't make it up to me. Only long fangs are appealing to me but that's another army. I did try to put in a reclusiarch or a plain chaplain with jump pack in the list, but couldn't afford it. After I put in what I wanted, I only had 105 to work with, and that went to the whirlwind, siege shield, and dozer blade.
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