Post by tedwin183 on Feb 9, 2010 0:45:35 GMT -6
I have one last suggestion: If you're willing to drop to just 1 Mortar, why not drop the Jugernaut and second mortar for a Destroyer? That'd net you 1pt you could use for Reinholdt, who would make this list that much more terrifying. This list is going to be all about keeping at max distance away for as long as possible. Widowmakers, Rifle Corp hiding behind a wall of moW and a Destroyer positioned at either edge firing shots that are JUST in reach...Then, when your opponent has to close in on you to silence your guns, you have 5 MoW STs and The Great Bears and a Destroyer to deal with, not to mention a Horde of really, really angry army ants in the WG squad. Remember, Battle Lust and Kovnik Joe = disgustingly effective smashing power.
And believe me, that Widowmakers + Widowmaker Marksman combo will give you a couple laughs. I was SHOCKED at how well they performed together. They seemed possessed, shooting, getting an aiming bonus and then scooting 2 inches. With eIrusk, he can cast Tactical Supremacy on them, allowing them to shoot 5" effectively every turn while maintaining their aiming bonus. NOTHING, not even dug in trenchers can stop them. Your list is making me want to fill out my MoW ST squad...
They really are the krux of this whole list. I'd be worried about ranged slams like the one the B13th can do or Gun Mage squads. Decimator with beat back would be the way to unseat this list too, but I honestly don't think much will out-shoot you.
For the record, the list is great as it is in the above incarnation, but you might think about the swap out for the destroyer and Reinholdt. Reinholdt giving you a free measure every turn is way WAY too good for this list. A Destroyer would be doing the same job of a Mortar, minus 1" to the AOE. Either way, it's a really sick list. Perhaps you'll have all this before the Thornwood campaign? Perhaps we will have another Khador player on our side...
And believe me, that Widowmakers + Widowmaker Marksman combo will give you a couple laughs. I was SHOCKED at how well they performed together. They seemed possessed, shooting, getting an aiming bonus and then scooting 2 inches. With eIrusk, he can cast Tactical Supremacy on them, allowing them to shoot 5" effectively every turn while maintaining their aiming bonus. NOTHING, not even dug in trenchers can stop them. Your list is making me want to fill out my MoW ST squad...
They really are the krux of this whole list. I'd be worried about ranged slams like the one the B13th can do or Gun Mage squads. Decimator with beat back would be the way to unseat this list too, but I honestly don't think much will out-shoot you.
For the record, the list is great as it is in the above incarnation, but you might think about the swap out for the destroyer and Reinholdt. Reinholdt giving you a free measure every turn is way WAY too good for this list. A Destroyer would be doing the same job of a Mortar, minus 1" to the AOE. Either way, it's a really sick list. Perhaps you'll have all this before the Thornwood campaign? Perhaps we will have another Khador player on our side...