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Post by RARE CHOICE GAMES on Apr 28, 2010 0:30:14 GMT -6
I am glad the event is getting you inspired to paint. I am hoping it does so for others also. I know it has for a couple of people.
Thanks for pimping the tournament on those sites for me, John.
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Post by Rios on Apr 28, 2010 9:26:45 GMT -6
Yea I really need to start painting soon. Gotta finish buying what I need first
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Post by liberatedobject on Apr 28, 2010 14:39:37 GMT -6
This did more to inspire me to buy up my dwarfs.
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Post by RARE CHOICE GAMES on Apr 28, 2010 17:16:11 GMT -6
Ok well in a change of heart and wanting to give people enough time to finish painting their armies. I will be posting the scenarios by May15th, possibly sooner.
As I said before...no scenario will make anything in the game weaker or less worthwile to take.
Also the pre-registration price is only good for one more month, after that the price is going up. So register now while it is cheaper.
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Post by Andrew on Apr 28, 2010 18:50:43 GMT -6
Which army would you rather see from me there Josh: Bretonnia, Vampire Counts, or Warriors of Chaos?
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Post by RARE CHOICE GAMES on Apr 28, 2010 20:03:26 GMT -6
Well all three armies are nice looking armies. I would say bring whatever. As of right now no army is over represented.
Bring what you will have the most fun playing.
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Post by equinox on Apr 28, 2010 21:50:15 GMT -6
Which army would you rather see from me there Josh: Bretonnia, Vampire Counts, or Warriors of Chaos? Bretonnia! Maybe we can get a tournament without any of the big three!
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Post by Andrew on Apr 28, 2010 22:20:28 GMT -6
Ha, nice. Warriors aren't one of them I thought. DC, VC, and DE are the doom books right?
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Post by liberatedobject on Apr 29, 2010 2:54:56 GMT -6
Those are the three I hear about.
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Post by equinox on May 4, 2010 14:50:14 GMT -6
Ha, nice. Warriors aren't one of them I thought. DC, VC, and DE are the doom books right? Yeah - So no VC for you! LOL... WoC can be WAAC if you go max chaos knights, but I doubt you would play that kind of army. ;D Tier One - DE, DoC, VC Tier Two - Skaven, WoC, Lizardmen, High Elves Tier Three - Chaos Dwarves, Empire, Tomb Kings, Wood Elves, Brets, O&G Tier Four - Beastmen (even w/ newest book), DoW, OK e1567 - I have to disagree about bringing the strongest force possible in Fantasy. WFB has some huge balance issues with the big 3 books, so I am hopeful that players will play for fun and bring competitive but friendly lists. Since I am to far along to change now, I am playing Dogs of War if anyone is curious. Going with alot of RoRs and Ogres. Expect a gunline style army with a nasty kick if you get to close to me. (Unless I run out of time, in which case, I am fielding a dragon to eat up a 3rd of the points.) Will players be able to challenge other players in the first round? If so, I will be taking bribes on who I will challenge. I am DoW after all!
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Post by Andrew on May 4, 2010 21:24:19 GMT -6
To be fair, there will already be at least one DE player, so we can't let him be the only Tier 1 there right? Besides, I don't even know if I use "that list" among lists, as I don't read into Fantasy forums at all; I make up my lists as I choose (and have the models for). What are the internet win-lists for DE and VC? My VC tournament list got annihilated by Ian's Empire tournament list last week. Cannons, knights, stank, and fire wizards. The only spells I got off were Invokes, as there were more than enough dispel dice and 4 scrolls to shut down anything good. He was incredibly fortunate to get the 1 and 4 spells for both wizards; my ethereals evaporated and skeletons crushed. Pretty much the only things to survive were my Vampires. Nothing could get through the armor except the vampires and they struggled hard. Nothing even scratched the stank except itself, when it popped a top twice. I think the total VP were 200-odd to 8-900+?
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Post by RARE CHOICE GAMES on May 4, 2010 22:16:00 GMT -6
Alright folks. I am posting the first scenario. The other two will get posted sometime in the future. As this is our first go at a fantasy tournament I have kept it simple, no weather or anything like that.
Chapter 1: The Old Hill
Battlefield: Terrain is preset. Hills are open ground. All Forests, buildings, and hills are considered large target sized: a large target behind an object may not be targeted except by a unit on high ground.
Game Length: Games will last Six turns or until time is called.
Who goes First: Deployment and who goes first are normal per BRB. Pg. 3.
Special Rules: the Hill in the center of the board counts as a Historic Landmark (BRB pg. 100). The hill should be in center of the board so remember for results measure from center of board and not from edges of hill.
Victory Conditions: Standard Victory Points per BRB pg. 102
If you Concede opponent gets full battle points
Battle Point Modifiers:
+ 1 BP The enemies largest point unit is destroyed or fleeing at end of game
-1 BP None of your units have charged an opponent unit outside of your deployment zone
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Post by equinox on May 5, 2010 15:29:52 GMT -6
My friends and I are scheduling some games to try out the scenario and had a few questions. 1. How much terrain is going to be used? What styles/type of terrain? 2. For the negative modifier, is it based on having units outside our deployment zone that were in CC or the actual act of charging outside the zone. The reason I ask is that I could move my units outside my zone, but my opponent may have a better charge range and catch each unit once outside. Is the intention to make units move, no static GL? 3. Do players need to declare before the game which unit is the largest for the positive modifier? 4. What are the BP values for draw, minor, major, etc?
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Post by equinox on May 5, 2010 15:36:56 GMT -6
To be fair, there will already be at least one DE player, so we can't let him be the only Tier 1 there right? Does this mean I should pack a min/max DoC army and be the last to check-in? My VC tournament list got annihilated by Ian's Empire tournament list last week. Cannons, knights, stank, and fire wizards. The only spells I got off were Invokes, as there were more than enough dispel dice and 4 scrolls to shut down anything good. He was incredibly fortunate to get the 1 and 4 spells for both wizards; my ethereals evaporated and skeletons crushed. Pretty much the only things to survive were my Vampires. Nothing could get through the armor except the vampires and they struggled hard. Nothing even scratched the stank except itself, when it popped a top twice. I think the total VP were 200-odd to 8-900+? Sounds like the Empire list was designed to kill VC (not a knock, just seems like he had all of the right stuff for dealing with VC). Andrew, you going caster heavy with your VC? How many wraiths were you fielding? @everyone - Any idea what armies are coming so far?
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Post by Andrew on May 5, 2010 19:09:58 GMT -6
I'm thinking 3 vampies (1xlv1 2xlv2) and 5 wraiths? Less of either and VC just lose in my experience. Also, 40 skeletons (2x20) and 2 corpse carts makes the entire force.
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Post by RARE CHOICE GAMES on May 5, 2010 19:22:15 GMT -6
1) In regards to terrain. I am aiming for at least four pieces of terrain per table. I am hauling some of my own stuff up there and the store terrain will be used. You can count on some forests and hills and the occasional building. Probably very few water features but there are a few laying around at the store so dont count them out.
2) The intention is to get people to move...and attack. I am not aiming to hamstring the gun line armies at all but I would like to see people treating this like their army is the Vanguard of a larger force pushing its way into enemy territory and taking vital objectives (aka The Old Hill). So it is about getting charges outside of your deployment zone. It is actually not as hard as one thinks. I saw it at another tournament and had the same feeling about it and then it forced me to not be so defensive. Plus it only takes one charge to negate the negative modifier.
3) No you dont have to disclose it at beginning. Though at end of game your list should be made accessible to opponents so they can check if there is any kind of disagreement.
4) There are three point values. Victory = 15pts Draw = 10pts Loss = 5pts
I hope this answers your questions. Feel free to ask anymore that you have.
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Post by RARE CHOICE GAMES on May 5, 2010 19:28:43 GMT -6
Chapter 2: Wizards Keep
Read the Entire Scenario Before Setting Up!
Battlefield: Terrain is preset. Hills are open ground. All Forests, buildings, and hills are considered large target sized: a large target behind an object may not be targeted except by a unit on high ground.
Game Length: Games will last Six turns or until time is called.
Who goes First: Deployment and who goes first are normal per BRB. Pg. 3.
Special Rules: In the center of the board a ruined tower stands. This tower counts as an Arcane Monolith (BRB pg. 100). Also one on foot wizard/caster/magic user can go inside the tower. While this caster is in the tower all their spells can reach an extra 6” and they can see the whole board regardless of cover. The arcane power of the tower Gives them “sight beyond sight”. Dwarf Players since they lack “magic Users” can put an Engineer in the tower and the Engineer gets the 6” bonus added to any ranged weapons he is equipped with and one dwarf war machine can use his BS as long as he holds the tower.
The Tower grants Hard Cover to the caster that is in it.
Victory Conditions: Standard victory Points per BRB pg. 102
If you concede your opponent gets full battle points
Battle Point Modifiers:
+2 BP Your Wizard Controls the Wizards Keep at end of game
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Post by equinox on May 6, 2010 10:44:53 GMT -6
@ Link - Sorry man, I worded the question badly regarding the negative modifier, hope I didn't offend. Does the charge have to begin outside the deployment zone or just end outside the zone? Not worried over one point, just want to make sure I understand how to play the scenario.
Tables are standard 6 x 4, correct?
Sounds pretty solid. Will the wraith unit have a Banshee? At 1500, that looks like a solid list, though you may be suspect to fast moving flankers. I hopefully will get to play you during Vanguard, as I think are lists will make for a tight game.
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Post by RARE CHOICE GAMES on May 6, 2010 11:43:57 GMT -6
@ Equinox - No offense taken at all, sir. One just has to charge something outside of their deployment zone. You can begin the charge in your deployment zone but the enemy has to be outside of it and you have to leave your deployment zone.
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Post by RARE CHOICE GAMES on May 6, 2010 11:48:07 GMT -6
Also i will be posting the third and final scenario next week sometime. SPONSOR UPDATE: Back2Base-ix is now a sponsor of the Vanguard Tournament! Check them out here: www.back2base-ix.com/
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